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| 3D Artist

aboutME

Hey there!

 

I’m from São Paulo – Brazil.  I started creating my projects 4 years ago which I fell in love for the awesome CG 3D world. and that passion has always motivated me to keep overtaking my limits and always being looking for more knowledge and improving myself as an artist.

 

Starting as a Freelance 3D artist in the world of the CGI is one of my challenges now.

 
Developing organic and hard-surface modeling, texturing, lighting and animation, is really an enjoyment to me. Especially sculpting characters and creatures for 3D printing.

 
I would be glad having the opportunity to develop new projects or partnerships to this huge and

exciting market!


Hey!... Let’s work together?


Do not hesitate contacting me.

Gabriel Franzoti

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myskills

Are mainly focused on complex organic modelling and hard surface for creatures, characters and every kind of 3D assets.

Topology and UV packages.

 

Basic on texturing and rendering processes.

These are the software packages I use consistently in my projects:

Zbrush_Logo.png
Substance_Painter_logo.png
Maya_logo.png
Keyshot_logo.png
Illustrator_logo.jpg
Premiere_logo.png
Photoshop_logo.png
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PORTFOLIO
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contactme

For any question you may have or... for a future work. ;) 

Thank you so much!

Tellme

Your opinion is really valuable to me!

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